Engineering Program Manager, GPU & Display Pre-Silicon Engineering

Company:  Apple Inc.
Location: Cupertino
Closing Date: 29/10/2024
Salary: £150 - £200 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

Engineering Program Manager, GPU & Display Pre-Silicon Engineering

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don’t just build products — they craft the kind of wonder that’s revolutionized entire industries. The GPU, Graphics and Displays (GGD) group is looking for an Engineering Project Manager to help shape our next generation SoCs for products like the Mac, iPhone, iPad, Apple Watch, Vision Pro, etc. You’ll be responsible for managing the Pre-Silicon Software Engineering projects for these SoCs. You’ll be leading communication between several engineering groups at Apple and helping to define and run processes that ensure GPU & Display pre-silicon development for these products is successfully executed.

Description

Apple’s GGD group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes, Vision, and Mac. As a key link between developers and our hardware, GGD drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced games, GPU compute, and graphics pro apps across Apple platforms. As the EPM in this area, you’ll own, and/or participate in:

  1. Defining and tracking progress for our Pre-silicon deliverables & SoC bring-up leading into production.
  2. Partnering with xfunc teams across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
  3. Establishing, managing and communicating program feature plans, active investigations, escalations, and driving technical risks to resolution.
  4. Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
  5. Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
  6. Driving continuous improvements and increased efficiency across program management processes.

Minimum Qualifications

  • 5+ years of Project / Program Management in a high-tech environment.
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies (e.g., Color, HDR).
  • Experience in introducing or having an understanding of HW into manufacturing or high volume production.

Preferred Qualifications

  • BS/MS (EE/CS/CE).
  • Excellent written and verbal communication skills.
  • Demonstrated leadership on major, cross-functional projects.
  • Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.
  • Self-motivated and proactive with demonstrated creative and critical thinking capabilities.
  • Demonstrated ability to quickly understand or ramp up on technical concepts in a wide range of fields.
  • Demonstrated ability to provide succinct, accurate executive summaries of complicated situations.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

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