Game Artist (2D/3D)

Company:  Spatial Corp
Location: San Francisco
Closing Date: 25/10/2024
Salary: £125 - £150 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

New York, San Francisco, or Remote, United States | Posted on 10/02/2024

Spatial is the most beautiful web UGC gaming platform, and the studio behind the popular VR game Animal Company.

Spatial is a 3D gaming hub where creators craft and share immersive social experiences for web, mobile, and VR. We’re transforming online interaction from passive watching to active play. Think YouTube, but for games. Our goal is to change the way we share fun experiences, tell stories, and make friends. We want the internet to be a more playful and social place. This change is already happening in the world of gaming. We want to accelerate this by making it easier for everyone to create, share, and play fun games with their friends.

Job Description

Join Our Team at Animal Company! Animal Company has quickly become a sensation since its launch in early July, surging to the top 10 on the Meta Quest in less than 2 months and amassing over half a million monthly active players. Our game offers a unique mix of horror, survival, and gorilla-style movement that captivates a diverse audience.

Key Responsibilities:

  1. Collaborate with the art and design teams to develop original concepts for characters, environments, props, and other game assets.
  2. Create compelling concept art that aligns with the game's overall tone and vision – blending adventure, horror, and action.
  3. Translate gameplay mechanics and narrative themes into visually interesting and practical designs.
  4. Produce quick sketches, color studies, and refined illustrations for feedback and iteration.
  5. Work closely with 3D modelers, animators, and developers to ensure that concepts are accurately realized in the game.
  6. Participate in brainstorming sessions and contribute ideas to improve the visual and thematic elements of the game.

Requirements

Portfolio Requirements: Please include a portfolio or demo reel showcasing relevant work, including both 2D and 3D skills (2D means concept drawing to marketing thumbnails/assets).

Requirements:

  1. Strong drawing and painting skills, with a good understanding of anatomy, perspective, lighting, and color theory.
  2. A portfolio demonstrating creative and imaginative designs, with an emphasis on unique characters and atmospheric environments.
  3. Familiarity with digital art tools such as Photoshop, Procreate, or other industry-standard software.
  4. Ability to work within a team and take direction while contributing fresh ideas.
  5. Experience in working on VR games.
  6. A passion for horror, adventure, and action genres.
  7. Basic understanding of the game development pipeline is a plus.
  8. Familiarity with AI tools for creative and artistic purposes is a big plus.
  9. Experience or interest in VR and social games is a bonus, but not required.

Skills:

  • Blender, Hand Drawing, Unity Engine, Figma, Adobe software
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