Lead UI Software Engineer - American Football

Company:  2K
Location: Orlando
Closing Date: 26/10/2024
Salary: £125 - £150 Per Annum
Hours: Full Time
Type: Permanent
Job Requirements / Description

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL hockey, and EA SPORTS UFC .

As a Lead UI Software Engineer at EA you are responsible for the technical design and implementation of user interfaces. You create project roadmaps and plan sprints, ensuring work is prioritized to use your team's skills. Using your UI development experience, you guide your team in building data-driven interfaces aligned with project goals. You collaborate across departments for iterative UI development and contribute to hands-on work and report to and will report to a Technical Director on the team.

  • Your Responsibilities:

    • You will implement and improve Client Front-End screens and workflows
    • Work with the Interface Designer to lay out and create screens and components.
    • Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality.
    • Refine underlying screen navigation workflow.
    • You will work with other domain owners to integrate and develop technologies into the game
    • Technical oversight of your team members' contributions.
    • Design, implement and document technology and strategies to help develop UI

    Your Qualifications

    • 5+ years experience in software development with a UI and C++ focus.
    • Proficiency in integrating and maintaining large-scale systems covering multiple domains.
    • Advanced debugging skills applicable to client/server multiplayer games.
    • Experience developing in and debugging multi-threaded/concurrent architectures.
    • Experience with Visual Studio and knowledge of the debugging tools.
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